AçıKLAMASı C# STRUCTURALCOMPARISONS NEDIR HAKKıNDA 5 BASIT TABLOLAR

Açıklaması C# StructuralComparisons Nedir Hakkında 5 Basit Tablolar

Açıklaması C# StructuralComparisons Nedir Hakkında 5 Basit Tablolar

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Equals metodunda, Point3D dershaneının X, Y ve Z bileğerlerinin gayrı bekçi ile aynı olup olmadığı denetçi edilir. GetHashCode metodunda ise nesnenin hash kodu oluşturularak konstrüktif muadelet içinlaştırmalarında kullanılır.

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Structlarla alakalı son örneğimiz gine temel tasarruf ile alakalı struct tanılamamlama ve metotu kullanım…

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C# StructuralComparisons Gets a predefined object that performs a structural comparison of two objects.

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Being able to specify IStructuralEquatable/IStructuralComparable in such cases is actually useful. It would also be inconvenient to pass a TupleComparer or ArrayComparer everywhere you want to apply this type of comparison. The two approaches are hamiş mutually exclusive.

Yöntemin bu uygulaması, bir derlem nesnesinin Compare her öğesini farklı bir koleksiyon nesnesinin alakalı öğesiyle karşılaştırdığında adidaki üzere davranır:

I don't believe there is a commonly used pattern to describe this. I would think of it birli "broken composite pattern", because it seems to me that they nearly use the composite pattern and if they actually used it then it would work better.

My understanding is that it's used for collection like types, and encapsulates the structural part of the comparison, but leaves the comparison of the elements to a comparer passed in by the user. (link) C# StructuralComparisons Temel Özellikleri (Got from the comments section of the question)

C# StructuralComparisons Provides objects for performing a structural C# StructuralComparisons Temel Özellikleri comparison of two collection objects.

And as a result, default equality checks need two of the compared items to be the same type but StructuralEqualityComparer doesn't require them to be same type. As the name suggests it is supposed to C# StructuralComparisons Nedir compare contents.

I'm trying to understand why they have different implementations, since they seem like perfect synonyms.

We yaşama also make our own container play well with these other containers by implementing these interfaces.

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